			Beowulf

Contents
--------

1 - What's included
2 - System recommendations
3 - Configuration/Hardware support

What's included
---------------

readme.txt
allegro.cfg
Beowulf.exe
gamedata.dat
mapdata.dat
mapdata.f2d
mapobjprop.op

System recommendations
----------------------

With highcolor/lowres support and hardware MIDI output...
	P166
	16MB RAM
	SB or compatible

With standard VESA 2.0 resolutions and digital MIDI output...
	P200
	16MB RAM
	SB or compatible

Configuration/Hardware support
------------------------------

Right now there really isn't anything to configure hardware-wise. The game will automatically select the optimum VESA 2 graphic mode in this order:

	320x240x15bit
	320x240x16bit
	640x480x15bit (scaled 2x)
	640x480x16bit (scaled 2x)

If your card does not support VESA 2.0 then you won't even get to this stage. If it does then most likely the graphic mode will set to one of the 640x480 resolutions because most cards do not support highcolor modes at low resolutions. If the scale mode is 1 then this is the case, and the game will run somewhat slower in this mode. If the scale mode is 0 then your card does support highcolor/lowres and the game will run at a higher frame rate.

Scitech Display Doctor (http://www.scitechsoft.com) has both VESA 2.0 and highcolor/lowres support will almost always speed up any DOS graphic mode.

Sound-wise, the game supports all SB compatible cards and the Ensoniq Soundscape. If your emulates a SB then you should be OK. If you don't get sound then it might be because the IRQ/DMA/port settings in allegro.cfg are wrong. Find out the appropriate settings for your card and insert them in the corresponding fields in allegro.cfg. You're also free to edit the sample frequency field and the mixing quality field. Just remember that only higher-end cards support the higher sample frequencies, and a better mixing quality also slows things down.

If your card cannot output hardware MIDI or your hardware MIDI sound sucks you can use the software wavetable emulator that is provided. Simply change your MIDI device in allegro.cfg to DIGI and all MIDI output will be handled through the use of samples. This can, and usually does, slow down the game slightly.